![]() I'll walk through my logic and I hope it helps players in similar positions come to a responsible decision. ![]() While I do not normally buy lootboxes in games, the Santa crates offer a fairly predictable reward set IF you are starting with most of the ships already and are willing to spend a significant amount of money. I do have a radar, so not sure whether it would be worth it.So this is the personal analysis and predictions I made for this year's Santa Crates. So should I get it once I get CE on my captain? On the other hand. I don't have CE yet, but extra concealment is good so at least until I get 15-point captain I need Concealment Mod 1, but if I'm going to push Target Acquisition Mod 1 is probably more important. Slots 4 and 5 seem easy, I need more maneuverability and Damage Control is the only real option on slot 4. I could lose a bit of AA range in favor of dps, abandon AA Mod 2 on slot 2 and take AA Mod 3 on slot 3 and Artillery Plotting Room Mod 1 on slot 2. I need every bit of turret traverse I can get, so I think I need Plotting Room Mod 2 instead. First of all, I think I've misread the description of Main Battery Mod 3 in-game and now I think it's not worth it at all if I plan to push. The problem is that from many reviews I've watched everyone seems to give quite different recommendations. ![]() I don't have a 15 point captain yet and plan to push up as much as possible of course depending on amount of support I get. Just got my Missouri and still trying to figure out how to outfit her.
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